Getting Started on our SMP/Vanilla Server: A Comprehensive Guide

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Sauramel

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This thread will be kept up to date with any features and useful information to help you get started on our SMP server.

Introduction:

Welcome to Craft Down Under's SMP/Vanilla server! This guide aims to provide you with all the essential information you need to have a smooth and enjoyable experience on our server. From understanding our unique features to getting started with your first claim, we've got you covered.

Exclusive Features:
Our server offers some exciting features that set us apart:
Karma System: Your Karma level affects the gameplay experience, with positive Karma granting useful effects and low Karma causing debuffs. Understand and manage your Karma for the best experience!
Jobs: Choose from various jobs such as Miner, Fisherman, Builder, and more to earn in-game currency and level up for better rewards.
Player Shops: Create your own in-game chest shops to sell items and services to other players.
Lands Plugin: Protect your land and manage your claims with ease using the Lands plugin.



Starting Resources:
When you first join the server, you'll be given a few essential items to help you set up and protect your land:
Camp: A temporary claim that lasts 24 hours, perfect for protecting your items while you're offline and searching for a permanent settlement.
Claimblock: Place this to claim your first chunk permanently.
Info Tool: Click on any claim to receive detailed information about it.
Selection Tool: Use this to claim custom-sized areas with ease.



Essential Commands:
Here are some useful commands to help you navigate our server:
Karma: Check your Karma level with /karma.
Auction House: Access the in-game auction house with /ah, and list items for sale using /ah sell.
Admin Shop: Sell diamonds for in-game currency with /shop sell.
Lands Plugin: Manage your lands and claims using the following commands:
/lands - Open the Lands management GUI.​
/lands create - Create your land.​
/lands help - Access additional Lands command usage.​



Support:
If you need any assistance or have questions, feel free to reach out to us through our support channels on Discord. Our team is always happy to help and ensure you have the best experience on our SMP/Vanilla server.
 
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Sauramel

Staff
Owner
Pack Manager
Eternal
Linked
Members
root
News
Guilds Plus
Oceania
L3
Reveal Chats
Adventurer++
Broadcaster
Administrators
Executives
Staff Ping
Anti_Hydrogen
7d, 17h, 5m, 9s
Blep's Modpack
96
award-img
award-img
award-img
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KARMA UPDATE (Coming soon)
Karma Points:
- Each player has a Karma score/value that ranges from -3000 to 3000, with actions impacting their score positively or negatively.
- Positive actions, such as collaboration and trading with villagers, increase Karma, while negative actions, like player killing, decrease it.
- Karma gradually increases over time, particularly when around players with positive Karma. However, passive Karma generation is capped at 1400, and Karma above this level will slowly decrease without input.

Karma Tiers:
1. Very High Karma (1500 to 3000)
- Keep inventory and XP on death
- Permanent Strength & Luck effects
- No money loss on death

2. High Karma (500 to 1499)
- Keep XP on death
- Only 1% money loss on death

3. Neutral Karma (0 to 499)
- 5% money loss on death

4. Low Karma (-1 to -1499)
- 15% money loss on death
- Occasional random debuffs and iron golem aggression
- Small chance of double drops from mining, farming, and mob slaying
- Possible bounties placed against the player

5. Very Low Karma (-1500 to -3000)
- 30% money loss on death
- Iron golem aggression and permanent weakness effect
- Higher chance of random debuffs and negative effects
- Medium chance of double drops and unrelated extra loot from mining, farming, and mob slaying
- No Karma penalty for others attacking the player
- Possible bounties placed against the player

THE BOUNTY SYSTEM
Overview:
- Players can use the /bounty command to view available bounties and /hunt command to track the distance to their bounty target.
- Bounties are placed on players with negative Karma, with the chance of receiving a bounty and the reward amount based on the player's Karma level.
- Bounties are removed after three days or if the player reaches positive Karma.
- The /hunt command can be used once every 10 minutes, and players can benefit from working together and using advanced strategies, such as triangulation, to effectively locate their targets.
 
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